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AI Insights · Timothy · July 2024

Top 5 Gacha Games Performance in Belgium - Q2 2024

Discover the performance trends of the leading Gacha games in Belgium for Q2 2024, based on Sensor Tower's data, including downloads, revenue, and active users.

Top 5 Gacha Games Performance in Belgium - Q2 2024

In the second quarter of 2024, the top five Gacha games in Belgium showcased varying performance trends across downloads, revenue, and weekly active users. Here’s a detailed look at the data provided by Sensor Tower.

Last War:Survival from FirstFun saw a significant increase in revenue, peaking at approximately $81K in the week of June 10. Downloads fluctuated throughout the quarter, with a high of 10.2K in mid-April and a steady rate around 9.5K towards the end of June. Weekly active users grew consistently, starting at 26.3K in early April and reaching 37.5K by the end of June.

Whiteout Survival by Century Games Pte. Ltd. experienced stable revenue growth, culminating at $53K in mid-June. Downloads showed a steady rise, with a peak of 6.7K in the week of June 17. Active users also trended upwards, beginning at 36.8K in early April and reaching 47.5K by the end of the quarter.

Solo Leveling:Arise from Netmarble Corporation, despite being a recent release in early May, demonstrated a notable performance. Revenue started strong at $33K in the first week of May but gradually declined to $10.7K by late June. Downloads followed a similar pattern, starting with 30K in the release week and dropping to around 1.1K by the end of June. However, weekly active users showed resilience, increasing from 29.1K in early May to 31.4K by the end of June.

Zombie.io: Potato Shooting by Joy Net Games, also a new release in late April, had a varied performance. Revenue peaked at $15.9K in early May but saw a decline to $9.3K by the end of June. Downloads started at 10K in late April but decreased significantly to around 911 by the end of June. Weekly active users saw an initial increase to 11.3K in late April but dropped to 3.5K by the end of June.

8 Ball Pool™ from Miniclip.com, a well-established game, maintained a consistent performance. Revenue hovered around $9.7K in early April, with a slight decline to $7.7K by the end of June. Downloads remained relatively stable, averaging around 2.6K per week. Weekly active users saw minor fluctuations, starting at 84.3K in early April and slightly decreasing to 78.7K by the end of June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024